Hydrapple ex at a glance
- Spread Grass Energy across your board, attack with Syrup Storm for increasing damage, and heal with Ripening Charge to stay durable.
- Suits patient players who enjoy multi-stage setup and managing complex boards.
- Hard, rated 4 out of 5 - two Stage 2 lines mean setup demands experience.
How Hydrapple ex wins
The deck's central plan is loading Basic Grass Energy onto as many of your Pokémon as possible so that Hydrapple ex's Syrup Storm deals 30 more damage for each Grass Energy attached to all of your Pokémon. With fourteen Basic Grass Energy in the list, a full board can push Syrup Storm into numbers that threaten even the bulkiest Pokémon. Syrup Storm costs only two Colourless Energy, so Meganium's Wild Growth ability - which makes each Basic Grass Energy provide two Grass Energy - does not directly reduce that cost, but it does let any Pokémon that needs Grass-type requirements meet them faster as the board develops.
Getting two Stage 2 lines into play quickly is the main challenge. Forest of Vitality, played three copies here, lets your Grass Pokémon evolve during the same turn they are played, except on your first turn, which collapses the usual two-turn wait. Celebi's Traverse Time attack searches your deck for up to three Grass Pokémon and Stadium cards combined, letting you fetch the pieces you need. Dawn searches your deck for a Basic, a Stage 1 and a Stage 2 Pokémon in one go, while Poké Pad finds any Pokémon without a Rule Box. Bug Catching Set looks at the top seven cards of your deck and puts up to two Grass Pokémon or Basic Grass Energy into your hand, accelerating both your evolution lines and your Energy supply simultaneously.
Teal Mask Ogerpon ex runs alongside Hydrapple ex as the deck's secondary attacker and draw engine. Its Teal Dance ability lets you attach a Basic Grass Energy from your hand to it once per turn, and if you do, you draw a card. With four copies in the list you can chain multiple attachments across different Ogerpon ex copies each turn, building Energy on the board while refreshing your hand. Hydrapple ex's Ripening Charge ability then layers on top, letting you attach an additional Basic Grass Energy to any of your Pokémon once per turn and healing 30 damage from that Pokémon if you do. Together these two abilities mean you can attach multiple Energy every turn and keep Hydrapple ex healthy throughout a long game.
Noctowl's Jewel Seeker ability fires when you play it from hand to evolve a Hoothoot, and if you have any Tera Pokémon in play it lets you search your deck for up to two Trainer cards. Teal Mask Ogerpon ex is a Tera Pokémon, so once it is on your Bench you can use Noctowl to fetch key Supporters or Items. Meowth ex's Last-Ditch Catch ability searches your deck for a Supporter when you play it onto your Bench, and Fezandipiti ex's Flip the Script lets you draw three cards if any of your Pokémon were knocked out on your opponent's last turn, helping you recover after a hit.
The cards that make it work






The full 60 cards
15th, World Championships 2026, 28 Aug 2026 · played by Grant Walworth · list on Limitless TCG
| Qty | Card | Set | Today's price | In stock |
|---|---|---|---|---|
| Pokémon (21) | ||||
| 4 | Teal Mask Ogerpon ex | TWM 25 | £1.99 | 0/4 |
| 2 | Applin | TWM 17 | £0.99 | 0/2 |
| 2 | Dipplin | TWM 18 | £0.99 | 0/2 |
| 2 | Hydrapple ex | SCR 14 | £0.99 | 0/2 |
| 1 | Chikorita | ASC 8 | £0.99 | 0/1 |
| 1 | Chikorita | MEG 8 | £0.99 | 0/1 |
| 1 | Bayleef | MEG 9 | £0.99 | 0/1 |
| 1 | Bayleef | ASC 9 | £0.99 | ✓ 1/1 |
| 2 | Meganium | MEG 10 | £0.99 | 0/2 |
| 1 | Hoothoot | SCR 114 | £0.99 | 0/1 |
| 1 | Noctowl | SCR 115 | £0.99 | 0/1 |
| 1 | Meowth ex | POR 62 | £20.49 | 0/1 |
| 1 | Fezandipiti ex | ASC 142 | £4.99 | 0/1 |
| 1 | Celebi | MEG 12 | £0.99 | ✓ 1/1 |
| Trainer (24) | ||||
| 4 | Lillie's Determination | MEG 119 | £0.99 | 0/4 |
| 2 | Boss's Orders | MEG 114 | £0.99 | ✓ 2/2 |
| 2 | Dawn | PFL 87 | £0.99 | 0/2 |
| 1 | Briar | SCR 132 | £0.79 | ✓ 1/1 |
| 1 | Lana's Aid | TWM 155 | £0.99 | 0/1 |
| 4 | Bug Catching Set | TWM 143 | £0.99 | 0/4 |
| 2 | Poké Pad | POR 81 | £1.99 | 0/2 |
| 2 | Ultra Ball | MEG 131 | £0.99 | ✓ 2/2 |
| 1 | Night Stretcher | ASC 196 | £0.99 | 0/1 |
| 1 | Unfair Stamp | TWM 165 | £11.49 | 0/1 |
| 1 | Special Red Card | CRI 82 | £0.99 | ✓ 1/1 |
| 3 | Forest of Vitality | MEG 117 | £0.99 | 0/3 |
| Energy (15) | ||||
| 1 | Basic Fighting Energy | SFA 6 | £0.99 | 0/1 |
| 14 | Basic Grass Energy | MEE 9 | £0.99 | 0/14 |
Copy this list for Pokémon TCG Live
Today's prices and stock from our shop. Every card name above links to its product page.
Where the lists disagree
The flex slots in this list reflect choices between hand disruption and consistency tools. Special Red Card can reset your opponent's hand when they have three or fewer Prize cards remaining, while Judge shuffles both players' hands and redraws four, offering a broader disruption window but at a cost to your own setup. Ciphermaniac's Codebreaking instead puts two specific cards on top of your deck, giving you precise setup at the expense of any disruption. Tapu Bulu offers a high-damage attack option that costs four Energy, whereas the Fighting Energy supports only specific situations, so swapping between these changes how much the deck relies on Syrup Storm versus a backup attacker.
Counted across the 2 lists we track for this deck.
Building it in the UK
Today's prices from our shop, refreshed as stock changes. Cards we cannot fill can be requested in the builder and we email you when they land. Free UK delivery over £100; singles dispatch within 2 working days.
Your first turns, and what to aim for
Your first priority is getting Applin and at least one Chikorita onto the Bench on turn one, alongside as many Teal Mask Ogerpon ex as your opening hand allows. Lillie's Determination draws six cards normally or eight if you still have all six Prize cards remaining, making it your primary turn-one Supporter. Celebi's Traverse Time attack searches for up to three Grass Pokémon and Stadium cards, so if you go second and have Celebi, you can use it to find Forest of Vitality and the evolution pieces you need. Bug Catching Set looks at the top seven cards and can pull Grass Pokémon or Basic Grass Energy directly to hand, so play all four copies as early as possible to build your resources.
From turn two onwards, play Forest of Vitality so your Grass Pokémon can evolve immediately on the turn they arrive. Dawn searches your deck for a Basic, a Stage 1 and a Stage 2 simultaneously, which can complete both the Chikorita-Bayleef-Meganium line and part of the Applin-Dipplin-Hydrapple ex line in a single Supporter. Get Meganium into play before Hydrapple ex attacks if you can, as Wild Growth increases the effective Energy available across your board. Use Teal Dance on each Teal Mask Ogerpon ex to spread Basic Grass Energy and draw extra cards, then trigger Hydrapple ex's Ripening Charge to add another attachment and heal 30 damage from any Pokémon taking pressure.
Once Hydrapple ex is active and Energy is spread across several Pokémon, Syrup Storm's damage climbs quickly. Use Meowth ex when you need a Supporter immediately, Noctowl when you need specific Trainer cards and have a Tera Pokémon in play, and Fezandipiti ex to draw three cards on turns when your opponent takes a knock-out. Boss's Orders lets you pull a threatening Benched Pokémon into the Active Spot, and Briar lets you take an extra Prize card if your Tera Pokémon knocks out the Active Pokémon while your opponent has exactly two Prize cards left. Lana's Aid and Night Stretcher recover Pokémon and Basic Energy from your discard pile to keep the acceleration going late in the game.
Sources and method
- List: 15th, World Championships 2026, 28 Aug 2026 · played by Grant Walworth · list on Limitless TCG
- Card details come from the official card text.
- Prices and stock are today's figures from our own shop, not market averages.
- Format: TEF-30C. Standard legal
- Drafted with AI from tournament results and official card text, then checked and approved by our team before publishing.
Hydrapple ex, answered
Quick answers about playing and building this deck.
01Is Hydrapple ex good for beginners?⌄
Hydrapple ex is not a good choice for beginners. The deck runs two separate Stage 2 evolution lines - Applin into Dipplin into Hydrapple ex, and Chikorita into Bayleef into Meganium - which means tracking multiple evolving Pokémon across several turns while also managing fourteen Basic Grass Energy attachments through two separate Abilities each turn. Forest of Vitality helps speed up evolution, but reading and applying it correctly alongside Ripening Charge and Teal Dance takes practice. New players will find the board state complex; if you are comfortable with Stage 1 decks and want a meaningful step up in difficulty, this is a strong next challenge.
02What are the key cards in Hydrapple ex?⌄
The most important cards are Hydrapple ex, Teal Mask Ogerpon ex, and Meganium. Hydrapple ex is your attacker - Syrup Storm does 30 more damage for each Grass Energy attached to all of your Pokémon, and Ripening Charge lets you attach an extra Basic Grass Energy and heal 30 damage once per turn. Teal Mask Ogerpon ex spreads Energy and draws cards through Teal Dance. Meganium makes each Basic Grass Energy count as two Grass Energy for your Pokémon's requirements. Supporting them are Forest of Vitality for fast evolution, Celebi and Dawn for searching out your Pokémon, and Bug Catching Set for pulling Grass Pokémon and Energy off the top of your deck.
03How much does a Hydrapple ex deck cost in the UK?⌄
Every card at the cheapest printing we list comes to £99.20 at today's prices, and we can send 8 of the 60 cards today (£8.62). Prices and stock change daily, so the list above always shows the current figures.
04Is Hydrapple ex Standard legal?⌄
Yes. Every card in this list is legal in the current Standard format (TEF-30C).
05Where does this list come from?⌄
This guide uses the list that finished 15th, World Championships 2026, 28 Aug 2026, played by Grant Walworth.
Last updated 25 Sep 2026








